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 Betreff des Beitrags: Counter-Strike: Global Offensive
BeitragVerfasst: Mi 3. Mai 2017, 21:50 
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Registriert: So 30. Apr 2017, 19:17
Beiträge: 9
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[ Legit Aimbot ]
+ FaceIt Mode (enabled when playing with Anti FaceIt)
+ FoV - Field of View of the Aimbot
+ Smooth - Smoothness of the Aimbot
+ Hitbox - Aimbot will aim at this Hitbox
+ SmokeCheck - Aimbot won't shoot at aim through Smokes
+ On Team - Aimbot will aim at Teammates
+ Mode(Autoaim / On shoot / Key) - When the Aimbot will be active
+ WeaponGroups - Different Aimbot settings for each Weapongroup
+ Hitscan - Will scan if the enemy is Hitable
+ Cornerscan - Will shoot at the nearest visible spot of the chosen hitbox
+ RCS - Controls the recoil of the gun if the Aimbot is activated
+ Standalone RCS - Controls the recoil of the gun
+ RCS Startbullet - When should the RCS start
+ Body AWP (aims at the Body when using an AWP)
+ Selection (Closest to Crosshair / Closest to Player / lowest HP)
+ Silent Aim - Doesn't show the Aimbot on your screen
+ Humanizr - Humanizes your Aimbotmovement based on your own Mousemovement

[ Rage Aimbot ]
+ Silent Aim - No Visual Aimbot movement
+ PSilent Aim - No Visual Aimbot movement
+ Autoshoot - Automaticly shoots if enemy is hitable
+ Targetselec[code][/code]tion - Choose how your Target will be selected (Closest to Crosshair/Closest to Player/Lowest HP)
+ Hitbox - Aimbot will aim at this Hitbox
+ Hitscan - Will scan if the enemy is Hitable
+ Multipoint - Will aim at the corner of the Hitbox
+ Resolver - Automatically resolves Fake AntiAims
+ History Aim - Backtracks a Player (Lagfix)
+ Hitchance - Chance of the Aimbot to hit in %
+ Autowall - Aims through penetrable walls
+ Min. Damage - Only shoots if the damage done is greater or equal to this
+ Aimstep - Aimbot will move in "steps" (for casual)
+ Selection (Closest to Crosshair / Closest to Player / lowest HP)

[ Triggerbot ]
+ Hitchance - Holds back your Shot if the Spread is too high
+ Key(Autotrigger / Key) - Key to activate the Triggerbot
+ Hitgroup Filtering
+ On Team - Triggerbot will shoot at Teammates
+ SmokeCheck - The Triggerbot won't shoot through Smokes

[ Visuals ]
+ Radar - Shows players on the ingame Radar
+ Chams - Colored playermodels
+ No Hands - Removes your hands
+ Wire Hands - Makes your hands wireframe
+ Visible Only - Will only show Visible players
+ Team - Will show teammates colored
+ Reveal Ranks - Shows ranks of enemy's and team


[ ESP ]
+ Toggleable (On/Off/Press/Toggle)
+ Multiple Box Styles(Static / Static Corner / Bounding / Bounding Corner) - Styles of ESP boxes
+ VisCheck - Checks if the Player is visible or not
+ Healthbar(Text / Left / Right / Bottom) - Health indicator
+ Armorbar(Text / Left / Right / Bottom) - Armor indicator
+ Glow - Draws glow around the player
+ Rank - shows players Rank
+ Entity ESP - Show Weapons and Nades on the Ground/in Air
+ Entity Glow - Glows Weapons on the Ground

[ Misc ]
+ Anti Aim - Different Styles of Anti Aims
+ Pitch (Down / Up / Jitter / Randomized)
+ Yaw (Backwards / Jitter / Slow Spin / Fast Spin / Lisp Left / Fake Backwards / Fake Static / Fake Static 2 / Fake Sideways Left / Fake Sideways Right / Randomized)
+ At Enemy - Rotates the AntiAim towards the enemy
+ Bunny hop - Auto Jump
+ Anti Untrusted - Will disable all Untrusted features
+ Reveal Ranks - Shows Ranks in Scoreboard
+ Crosshair - Crosshair in the middle of the Screen
+ Chatspam - Spam the chat
+ Spectatorlist - See who is spectating you

[ Removals ]
+ No recoil - Removes Weapon Recoil
+ No vis. recoil - Removes visual Weapon Recoil
+ Auto-Stop - Auto Stop if the Aimbot can shoot
+ Auto-Crouch - Auto Crouch if the Aimbot can shoot


Anti-Cheat Support

VAC: UNDETECTED
EAC: UNDETECTED
SMAC: UNDETECTED
FaceIt: UNDETECTED


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 Betreff des Beitrags:
Verfasst: Mi 3. Mai 2017, 21:50 


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Forum gesperrt Dieses Thema ist gesperrt. Du kannst keine Beiträge editieren oder weitere Antworten erstellen.  [ 1 Beitrag ] 

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